The Winter Forge addon has the
reputation of being hard to grasp at first (or so I'm told)
and I was regularly told it is now as intuitive as it certainly seems
to me.
So if you are a new player you may find this quick presentation
helpful.
The Winter Forge basically includes two very different components :
- The "forge" abilities and installations
- The "enchantment" skill and quests
The forge allows every non-magical aspects of items creation and modification,
which means you can not use it to changes magical bonuses, while you can
change items appearance, names or materials.
On the other hand, the enchantment involves the inscription
(and / or removal) of items magical bonuses.
The forge tools can be used via three different routes :
- Using the installations at camp or at Vigil's Keep in Awakening. This
feature was left for retrocompatibility sake, but is now outdated. When
using TWF in my games, I no longer use it ; the other - more recent -
routes being far more user-friendly. At least to my tastes.
- Activating the Forgesmith's tools item added to your inventory, which
gives you access to the TWF action bar. If that item is missing for some reason,
you can grab a new one from the camp barrel.
- Using the forge skills automatically added to your main character.
When using the Forgesmith's tools, you can use the "Help ability" to grab
info about other TWF related abilities or placeables. This ability can be found in
your TWF actionbar.
Here is a short list of every routine available through the anvil :
Enchantment may be a bit more complex.
First off, it's only available once your party reach the camp or the Vigil's Keep :
- Right after Ostagar in Origins
- After the prologue attack in Awakening
That craft skill is here to enable players to inscribe new magical bonuses
on their items. The most important thing to understand about enchantment is
that the skill is composed of three different steps :
Essences and reagents gathering :
That's the easiest part. You can retrieve essences from
unwanted items by disenchantment, a process stripping
an item from its magical bonuses and retrieving essences
in exchange. You may also find essences at some stores
across the game world. As for reagents, lifestones,
frostrocks, etc, they are available as usual. You can find
several guides about essences on this website.
Crystals creation :
Crystals are some intermediate products you have to create
in enchantment. There are several kind of crystals, and each type requires you
to learn a recipe before you can create any crystal of that type. (cf. below)
You can create crystals by simply following the recipe found in the
game crafting interface. Use your Enchantment skill at near the Autel
- at the Camp, or Vigil's - in order to invoke the interface.
Since I'm evoking the skill for the first time, let me give you some facts :
Inscribe items :
By mixing crystals and other reagents according to formulae
found in the craft interface, players can finally use their enchantment skill
to create imbued scrolls.
By using those scrolls like any other activable quickitem, players can finally
inscribe items with new magical properties.
Find scrolls :
In Origins, scrolls can be found across the world via specific loot in some areas
(e.g. the Circle Tower) and through some stores. In Awakening, the
scrolls are automatically granted after the introduction quest ; since Awakening
takes place after Origins, it is assumed the Wardens preserved the scrolls retrieved
during the Blight and found any missing scroll. (although this difference with Origins
isn't justified by this lore excuse, but because Awakening is too short for players
to run after scrolls...)
Once you buy or loot a scroll, it's automatically learned and disappear in the process.
You can then grab as many copies as you want from the "pile of scrolls" found at Camp / vigil's,
however doing so is no longer required if you are using the (default) crafting interface.
If you're lucky you might even loot some imbued scrolls during your playthrough, giving
you a free pass for one of the inscription...