Adept (rank 1) |
Increase All Attributes |
Adept (rank 2) |
Increase All Attributes by 2 |
Adept (rank 3) |
Increase All Attributes by 3 |
Adept (rank 4) |
Increase All Attributes by 4 |
Antivan (rank 2) |
Improves backstabs |
Apprentice (rank 4) |
No attribute requirements |
Arlathan - Fiery (rank 1) |
Bonus weapon Fire damage by 1 to 2 |
Arlathan - Fiery (rank 2) |
Bonus weapon Fire damage by 3 to 4 |
Arlathan - Fiery (rank 3) |
Bonus weapon Fire damage by 5 to 6 |
Arlathan - Fiery (rank 4) |
Bonus weapon Fire damage by 7 to 8 |
Arlathan - Frozen (rank 1) |
Bonus weapon Cold damage by 1 to 2 |
Arlathan - Frozen (rank 2) |
Bonus weapon Cold damage by 3 to 4 |
Arlathan - Frozen (rank 3) |
Bonus weapon Cold damage by 5 to 6 |
Arlathan - Frozen (rank 4) |
Bonus weapon Cold damage by 7 to 8 |
Arlathan - Hexed (rank 1) |
Bonus weapon spirit damage |
Arlathan - Hexed (rank 2) |
Bonus weapon spirit damage by 4 |
Arlathan - Hexed (rank 3) |
Bonus weapon spirit damage by 6 |
Arlathan - Hexed (rank 4) |
Bonus weapon spirit damage by 8 |
Arlathan - Natural (rank 1) |
Bonus weapon Nature damage by 1 to 2 |
Arlathan - Natural (rank 2) |
Bonus weapon Nature damage by 3 to 4 |
Arlathan - Natural (rank 3) |
Bonus weapon Nature damage by 5 to 6 |
Arlathan - Natural (rank 4) |
Bonus weapon Nature damage by 7 to 8 |
Arlathan - Stormy (rank 1) |
Bonus weapon Electricity damage by 1 to 2 |
Arlathan - Stormy (rank 2) |
Bonus weapon Electricity damage by 3 to 4 |
Arlathan - Stormy (rank 3) |
Bonus weapon Electricity damage by 5 to 6 |
Arlathan - Stormy (rank 4) |
Bonus weapon Electricity damage by 7 to 8 |
Blizzard (rank 1) |
Increases all Cold Damage by 2.5% to 5% |
Blizzard (rank 2) |
Increases all Cold Damage by 7.5% to 10% |
Blizzard (rank 3) |
Increases all Cold Damage by 12.5% to 15% |
Blizzard (rank 4) |
Increases all Cold Damage by 17.5% to 20% |
Blood Magic (rank 2) |
Improves Blood Magic |
Champion (rank 1) |
Increase Attack |
Champion (rank 2) |
Increase Attack by 4 |
Champion (rank 3) |
Increase Attack by 6 |
Champion (rank 4) |
Increase Attack by 8 to 10 |
Chasind (rank 2) |
Messy kills |
Cold Resistance (rank 1) |
Increase Cold Resistance by 5% to 10% |
Cold Resistance (rank 2) |
Increase Cold Resistance by 15% to 20% |
Cold Resistance (rank 3) |
Increase Cold Resistance by 25% to 30% |
Cold Resistance (rank 4) |
Increase Cold Resistance by 35% to 40% |
Constitution (rank 1) |
Increase Constitution by 1 to 2 |
Constitution (rank 2) |
Increase Constitution by 3 to 4 |
Constitution (rank 3) |
Increase Constitution by 5 to 6 |
Constitution (rank 4) |
Increase Constitution by 7 to 8 |
Cunning (rank 1) |
Increase Cunning by 1 to 2 |
Cunning (rank 2) |
Increase Cunning by 3 to 4 |
Cunning (rank 3) |
Increase Cunning by 5 to 6 |
Cunning (rank 4) |
Increase Cunning by 7 to 8 |
Defence (rank 1) |
Increase Defense by 3 to 6 |
Defence (rank 2) |
Increase Defense by 9 |
Defence (rank 3) |
Increase Defense by 12 |
Defence (rank 4) |
Increase Defense by 15 |
Dexterity (rank 1) |
Increase Dexterity by 1 to 2 |
Dexterity (rank 2) |
Increase Dexterity by 3 to 4 |
Dexterity (rank 3) |
Increase Dexterity by 5 to 6 |
Dexterity (rank 4) |
Increase Dexterity by 7 to 8 |
Dragonslayer (rank 2) |
Bonus weapon damage vs. dragons by 2 to 4 |
Dragonslayer (rank 3) |
Bonus weapon damage vs. dragons by 6 to 8 |
Dragonslayer (rank 4) |
Bonus weapon damage vs. dragons by 10 to 12 |
Druid (rank 1) |
Increases all Nature Damage by 2.5% to 5% |
Druid (rank 2) |
Increases all Nature Damage by 7.5% to 10% |
Druid (rank 3) |
Increases all Nature Damage by 12.5% to 15% |
Druid (rank 4) |
Increases all Nature Damage by 17.5% to 20% |
Duelist (rank 1) |
Increase Armor Penetration by 0.5 to 1 |
Duelist (rank 2) |
Increase Armor Penetration by 1.5 to 2 |
Duelist (rank 3) |
Increase Armor Penetration by 2.5 to 3 |
Duelist (rank 4) |
Increase Armor Penetration by 3.5 to 4 |
Endurance (rank 1) |
Reduce Fatigue by -1% to -2% |
Endurance (rank 2) |
Reduce Fatigue by -3% to -4% |
Endurance (rank 3) |
Reduce Fatigue by -5% to -6% |
Exorcist (rank 1) |
Bonus weapon damage vs. spirits by 2 to 4 |
Exorcist (rank 2) |
Bonus weapon damage vs. spirits by 6 to 8 |
Exorcist (rank 4) |
Bonus weapon damage vs. spirits by 10 to 12 |
Fade Hunter (rank 2) |
Increased damage vs. Fade creatures by 2 to 4 |
Fade Hunter (rank 3) |
Increased damage vs. Fade creatures by 6 to 8 |
Fade Hunter (rank 4) |
Increased damage vs. Fade creatures by 10 to 12 |
Fire Resistance (rank 1) |
Increase Fire Resistance by 5% to 10% |
Fire Resistance (rank 2) |
Increase Fire Resistance by 15% to 20% |
Fire Resistance (rank 3) |
Increase Fire Resistance by 25% to 30% |
Fire Resistance (rank 4) |
Increase Fire Resistance by 35% to 40% |
Fury (rank 1) |
Increase Crit Damage |
Fury (rank 2) |
Increase Crit Damage by 10% |
Fury (rank 3) |
Increase Crit Damage by 15% |
Fury (rank 4) |
Increase Crit Damage by 20% |
Grey Warden (rank 2) |
Weakens nearby darkspawn |
Griphoneer (rank 2) |
Bonus weapon damage vs. darkspawn by 2 to 4 |
Griphoneer (rank 3) |
Bonus weapon damage vs. darkspawn by 6 to 8 |
Griphoneer (rank 4) |
Bonus weapon damage vs. darkspawn by 10 to 12 |
Haste (rank 2) |
Haste |
Haste (rank 3) |
Haste by -0.06% |
Haste (rank 4) |
Haste by -0.09% |
Healer (rank 1) |
Increase received healing |
Healer (rank 2) |
Increase received healing by 10% |
Healer (rank 3) |
Increase received healing by 15% |
Healer (rank 4) |
Increase received healing by 20% |
Health (rank 1) |
Increase maximum Health |
Health (rank 2) |
Increase maximum Health by 20 |
Health (rank 3) |
Increase maximum Health by 30 |
Health Recovery (rank 1) |
Increase Exploration Health Regen by 1 to 2 |
Health Recovery (rank 2) |
Increase Exploration Health Regen by 3 to 4 |
Health Recovery (rank 3) |
Increase Exploration Health Regen by 5 to 6 |
Health Recovery (rank 4) |
Increase Exploration Health Regen by 7 to 8 |
Health Regeneration (rank 1) |
Increase Combat Health Regen by 0.25 to 0.5 |
Health Regeneration (rank 2) |
Increase Combat Health Regen by 0.75 to 1 |
Health Regeneration (rank 3) |
Increase Combat Health Regen by 1.25 to 1.5 |
Health Regeneration (rank 4) |
Increase Combat Health Regen by 1.75 to 2 |
Juggernaut (rank 1) |
Increase Physical Resistance by 2 to 3 |
Juggernaut (rank 2) |
Increase Physical Resistance by 4 to 6 |
Juggernaut (rank 3) |
Increase Physical Resistance by 7 to 9 |
Juggernaut (rank 4) |
Increase Physical Resistance by 10 to 14 |
Lightning Resistance (rank 1) |
Increase Electricity Resistance by 5% to 10% |
Lightning Resistance (rank 2) |
Increase Electricity Resistance by 15% to 20% |
Lightning Resistance (rank 3) |
Increase Electricity Resistance by 25% to 30% |
Lightning Resistance (rank 4) |
Increase Electricity Resistance by 35% to 40% |
Magic (rank 1) |
Increase Magic by 1 to 2 |
Magic (rank 2) |
Increase Magic by 3 to 4 |
Magic (rank 3) |
Increase Magic by 5 to 6 |
Magic (rank 4) |
Increase Magic by 7 to 8 |
Magister (rank 1) |
Increase Spellpower by 1 to 2 |
Magister (rank 2) |
Increase Spellpower by 3 to 4 |
Magister (rank 3) |
Increase Spellpower by 5 to 6 |
Magister (rank 4) |
Increase Spellpower by 7 to 8 |
Mana (rank 1) |
Increase maximum Mana |
Mana (rank 2) |
Increase maximum Mana by 20 |
Mana (rank 3) |
Increase maximum Mana by 30 |
Mana Recovery (rank 1) |
Increase Exploraton Mana Regen by 1 to 2 |
Mana Recovery (rank 2) |
Increase Exploraton Mana Regen by 3 to 4 |
Mana Recovery (rank 3) |
Increase Exploraton Mana Regen by 5 to 6 |
Mana Recovery (rank 4) |
Increase Exploraton Mana Regen by 7 to 8 |
Mana Regeneration (rank 1) |
Increase Combat Mana Regen by 0.25 to 0.5 |
Mana Regeneration (rank 2) |
Increase Combat Mana Regen by 0.75 to 1 |
Mana Regeneration (rank 3) |
Increase Combat Mana Regen by 1.25 to 1.5 |
Mana Regeneration (rank 4) |
Increase Combat Mana Regen by 1.75 to 2 |
Mental Resilience (rank 1) |
Increase Mental Resistance by 1 to 2 |
Mental Resilience (rank 2) |
Increase Mental Resistance by 3 to 4 |
Mental Resilience (rank 3) |
Increase Mental Resistance by 5 to 6 |
Mental Resilience (rank 4) |
Increase Mental Resistance by 7 to 8 |
Merchant (rank 2) |
Increases monetary gain |
Nature Resistance (rank 1) |
Increase Nature Resistance by 5% to 10% |
Nature Resistance (rank 2) |
Increase Nature Resistance by 15% to 20% |
Nature Resistance (rank 3) |
Increase Nature Resistance by 25% to 30% |
Nature Resistance (rank 4) |
Increase Nature Resistance by 35% to 40% |
Necromancer (rank 1) |
Increases all Sprit Damage by 2.5% to 5% |
Necromancer (rank 2) |
Increases all Sprit Damage by 7.5% to 10% |
Necromancer (rank 3) |
Increases all Sprit Damage by 12.5% to 15% |
Necromancer (rank 4) |
Increases all Sprit Damage by 17.5% to 20% |
Paralysis (rank 1) |
Chance of paralysis by 0 to 0 |
Paralysis (rank 2) |
Chance of paralysis by 0 to 0 |
Paralysis (rank 4) |
Chance of paralysis by 0 to 0 |
Peacemaking (rank 3) |
Reduces hostility |
Protection (rank 1) |
Increase Armor |
Protection (rank 2) |
Increase Armor by 2 |
Protection (rank 3) |
Increase Armor by 3 |
Protection (rank 4) |
Increase Armor by 4 |
Pyromancer (rank 1) |
Increases all Fire Damage by 2.5% to 5% |
Pyromancer (rank 2) |
Increases all Fire Damage by 7.5% to 10% |
Pyromancer (rank 3) |
Increases all Fire Damage by 12.5% to 15% |
Pyromancer (rank 4) |
Increases all Fire Damage by 17.5% to 20% |
Qun (rank 1) |
Bonus weapon Damage by 1 to 2 |
Qun (rank 2) |
Bonus weapon Damage by 3 |
Qun (rank 3) |
Bonus weapon Damage by 4 |
Qun (rank 4) |
Bonus weapon Damage by 5 |
Rage (rank 2) |
Increases hostility |
Reaver (rank 1) |
Increase Melee Crit Chance by 2% |
Reaver (rank 2) |
Increase Melee Crit Chance by 4% |
Reaver (rank 3) |
Increase Melee Crit Chance by 6% |
Reaver (rank 4) |
Increase Melee Crit Chance by 8% to 10% |
Reflexes (rank 1) |
Increase Chance to Dodge Attacks |
Reflexes (rank 2) |
Increase Chance to Dodge Attacks by 6% |
Reflexes (rank 3) |
Increase Chance to Dodge Attacks by 9% |
Reflexes (rank 4) |
Increase Chance to Dodge Attacks by 12% |
Scholar (rank 2) |
Increases XP bonus from codex |
Slowness (rank 2) |
Chance to reduce movement speed |
Spellshield (rank 1) |
Chance to Ignore Hostile Magic by 2% to 4% |
Spellshield (rank 2) |
Chance to Ignore Hostile Magic by 6% to 8% |
Spellshield (rank 3) |
Chance to Ignore Hostile Magic by 10% to 12% |
Spellshield (rank 4) |
Chance to Ignore Hostile Magic by 14% to 16% |
Spirit Resistance (rank 1) |
Increase Spirit Resistance by 5% to 10% |
Spirit Resistance (rank 2) |
Increase Spirit Resistance by 15% to 20% |
Spirit Resistance (rank 3) |
Increase Spirit Resistance by 25% to 30% |
Spirit Resistance (rank 4) |
Increase Spirit Resistance by 35% to 40% |
Stamina (rank 1) |
Increase maximum Stamina |
Stamina (rank 2) |
Increase maximum Stamina by 20 |
Stamina (rank 3) |
Increase maximum Stamina by 30 to 40 |
Stamina (rank 4) |
Increase maximum Stamina by 50 to 60 |
Stamina Recovery (rank 1) |
Increase Exploration Stamina Regen by 1 to 2 |
Stamina Recovery (rank 2) |
Increase Exploration Stamina Regen by 3 to 4 |
Stamina Recovery (rank 3) |
Increase Exploration Stamina Regen by 5 to 6 |
Stamina Recovery (rank 4) |
Increase Exploration Stamina Regen by 7 to 8 |
Stamina Regeneration (rank 1) |
Increase Combat Stamina Regen by 0.25 to 0.5 |
Stamina Regeneration (rank 2) |
Increase Combat Stamina Regen by 0.75 to 1 |
Stamina Regeneration (rank 3) |
Increase Combat Stamina Regen by 1.25 to 1.5 |
Stamina Regeneration (rank 4) |
Increase Combat Stamina Regen by 1.75 to 2 |
Stoneskin (rank 1) |
Increase Natural armor by 1 to 2 |
Stoneskin (rank 2) |
Increase Natural armor by 3 to 4 |
Stoneskin (rank 3) |
Increase Natural armor by 5 to 6 |
Stoneskin (rank 4) |
Increase Natural armor by 7 to 8 |
Strength (rank 1) |
Increase Strength by 1 to 2 |
Strength (rank 2) |
Increase Strength by 3 to 4 |
Strength (rank 3) |
Increase Strength by 5 to 6 |
Strength (rank 4) |
Increase Strength by 7 to 8 |
Stunning Inscription (rank 1) |
Chance to stun by 0 to 0 |
Stunning Inscription (rank 3) |
Chance to stun by 0 to 0 |
Stunning Inscription (rank 4) |
Chance to stun by 0 to 0 |
Tempest (rank 1) |
Increases all Lightning Damage by 2.5% to 5% |
Tempest (rank 2) |
Increases all Lightning Damage by 7.5% to 10% |
Tempest (rank 3) |
Increases all Lightning Damage by 12.5% to 15% |
Tempest (rank 4) |
Increases all Lightning Damage by 17.5% to 20% |
Templar (rank 4) |
Mage Slayer |
Unsealing (rank 3) |
Test Item Property |
Vicious Inscription (rank 2) |
Vicious |
Vir Assan (rank 1) |
Increase Ranged Crit Chance by 2% |
Vir Assan (rank 2) |
Increase Ranged Crit Chance by 4% |
Vir Assan (rank 3) |
Increase Ranged Crit Chance by 6% |
Vir Assan (rank 4) |
Increase Ranged Crit Chance by 8% to 10% |
Vir Bor'Assan (rank 1) |
Faster Aim by -0.1s to -0.2s |
Vir Bor'Assan (rank 2) |
Faster Aim by -0.3s to -0.4s |
Vir Bor'Assan (rank 3) |
Faster Aim by -0.5s to -0.6s |
Vir Bor'Assan (rank 4) |
Faster Aim by -0.7s to -0.9s |
Willpower (rank 1) |
Increase Willpower by 1 to 2 |
Willpower (rank 2) |
Increase Willpower by 3 to 4 |
Willpower (rank 3) |
Increase Willpower by 5 to 6 |
Willpower (rank 4) |
Increase Willpower by 7 to 8 |
Wind (rank 1) |
Increase Defense against Missiles by 2 to 4 |
Wind (rank 2) |
Increase Defense against Missiles by 6 to 8 |
Wind (rank 3) |
Increase Defense against Missiles by 10 to 12 |
Wind (rank 4) |
Increase Defense against Missiles by 14 to 16 |